You said you would make games by yourself, but how did you become the richest man by doing nothing?

#179 - Everything Can Be Girly (Please Order)



#179 - Everything Can Be Girly (Please Order)

Lu Yu was stunned for a moment, what was with this nonsensical title?

Liu Mengyuan quietly whispered in his ear, "This might be Miss Wan's new project development plan."

"Everyone, please witness with me the birth of a new world!"

She turned around dramatically and pressed the PPT's page-down button.

Soon, a world map with a rather fantastical style was displayed.

The map was labeled "Modern · Lanya Kingdom."

At different locations on the map, there were some game reference images that Wan Xiaotong had found online, including villages, kingdom castles, imperial steel fortresses, monster mountain ranges, moonlight forests...

It looked like a sword and magic world-view story.

"Sword and magic? Pretty standard."

Lu Yu rested his chin in thought. This genre wasn't very popular in the domestic game market, and domestic teams weren't very good at making this type of game. Island country teams were better at it, such as SE's famous 'Dragon Quest' series.

But soon, Wan Xiaotong pressed the PPT page-down button, and a new map appeared on the screen.

"Future · Chronos Federation"

The outline of this map was similar to that of the Lanya Continent, but there were some subtle differences. Some lands had become uninhabitable dead zones due to war, and some lands seemed to have been affected by some supernatural force, detaching from the ground and becoming floating islands.

And the cities on the map were extremely futuristic and sci-fi. Through the reference images provided by Wan Xiaotong, everyone could see futuristic sci-fi fortresses, industrial ruins, airships, giant dome cities...

???

Lu Yu wondered, could it be that Wan Xiaotong wanted to focus on a near-future sci-fi RPG?

In other words, was she actually trying to make a story similar to 'Final Fantasy'?

Seeing everyone getting more and more confused, she curled her lips and pressed the page-down button again.

This time, the map became "Ancient · Tama Tribe."

The outline of the continent remained the same, but the landscape was more primitive, with ancient temples, crystal towers, flame deserts, and fairy swamps...

Seeing this, Lu Yu had a faint feeling of foreboding in his heart. Could it be that this girl wanted to make...?

Sure enough, the PPT continued to turn, presenting a text description:

"An Ultra-Ultimate Epic Adventure Traversing Ancient, Modern, and Future Times"

"Collect Various Moe Girls to Perform Moe Battles and Save Time and Space with the Power of Cuteness"

"Next-Generation Cartoon Rendering Open-World Action Mobile Game - 'Chrono Moe Girls Appreciation Guide'"

Lu Yu opened his mouth wide and stood there dumbfounded.

What the heck???????

Miss Wan Xiaotong,

I thought you were just going to make a DQ or FF at most,

But you're telling me you want to make a 'Chrono Trigger'?

That's the greatest RPG in the history of video games!

Not only do you want to make it, but you also want to evolve it in the form of an open-world + action game?

Lu Yu was a little flustered.

Also, this seemingly normal text description doesn't seem like something a chuunibyou girl like you could write.

Wan Xiaotong proudly scratched her little nose:

"This otherworld is one that this young lady spent twelve years unlocking from memories sealed for a thousand years, before finally reappearing in the world!"

At this moment, a well-behaved girl with thick glasses from the catgirl group stood up timidly and said:

"Um, I'm Xu Qin, the newly hired copywriter from the catgirl group. I'll translate for Miss Wan.

She's saying that this otherworld concept spanning three time periods is a story she's been conceiving since she was 10 years old.

By the way, the text descriptions on the PPT are what I translated for her after trying to understand Miss Wan's true intentions.

If there's anything that everyone doesn't understand in Miss Wan's subsequent speech, I'll translate it for you."

Lu Yu looked at Xu Qin with admiration.

Girl, thank you for your hard work. This translation work seems to be quite mentally draining.

But on second thought, that's not right. People who can pass the company's written test are already people with bizarre brain circuits.

So, is this actually a case of kindred spirits cherishing each other?

...

After that, with Xu Qin's translation, Wan Xiaotong gradually conveyed her design ideas to everyone.

The core gameplay of this 'Chrono Moe Girls Appreciation Guide' is: "Everything Can Be Moefied."

In Wan Xiaotong's chuunibyou fantasy that she had been conceiving since middle school, scientists in the future world invented a super-powered crystal called "Moe God Crystal". As long as it comes into contact with this crystal, whether it's a living thing or a non-living thing, it will be instantly moefied.

For example, living things will turn into slime girls, squid girls, fox girls, cat girls, horse girls...

Non-living things will turn into sword girls, gun girls, ship girls, machine girls...

Even natural phenomena, after coming into contact with the God Crystal, will transform into fire girls, snow girls, wind girls...

And in the game, players need to collect various moe girls through adventures to form their own exclusive team.

Each battle is fought by a team of four moe girls, but only one moe girl can appear on the stage at the same time.

In the upper right corner of the screen, there are portraits of the four moe girls. You can switch by clicking.

In addition to the most basic action game elements like basic attacks, skills, ultimate moves, and dodges, the game also has a unique battle system called the "Moe Motion System."

Each participating unit on both the enemy and player sides has a "Moe Motion Value" attribute. When the moe girls use various means to perform moe acts on the enemy, they can accumulate Moe Motion Value.

When the Moe Motion Value reaches 100, the enemy will briefly enter the "Moe Motion Space" state.

The flow of time around the enemy will slow down, entering a time fracture, somewhat similar to the Witch Time in 'Bayonetta'.

And the player can take this opportunity to unleash crazy output.

Of course, players must also be careful to avoid being moefied by the enemy's moe girls first, otherwise they will also fall into the Moe Motion Space and be unable to extricate themselves.

In other words, this battle system is a contest of feminine power and moe power between the two sides.

"..."

The conference room fell into a brief silence.

Wan Xiaotong's chuunibyou fantasy, whether it's the time-traveling worldview or the extraordinary system where everything can be moefied, is a bit too unconventional. Not to mention action games, it's quite explosive even in all genres of games.

The latest novels are first published on Liu Jiu Jiu Shu Ba!

Liu Mengyuan expressed everyone's concerns:

"Um, combining moe and action combat sounds very attractive, but how do you fight while being moe?"

Xu Qin listened to Wan Xiaotong's explanation and then translated for everyone:

"First of all, each newly born moe girl will have a special moe talent and a moe ultimate move.

In addition, whenever a player switches a moe girl, the newly appearing character will perform a special entrance moe skill.

Actively using the release and cooldown timing of these skills will help to quickly accumulate the enemy's Moe Motion Value.

In addition, the affixes and values of the moe girl's attire will also affect the moe effect.

Moreover, there are various attribute relationships in the game, such as --

"Tsundere beats Kuudere, Kuudere beats Genki, Genki beats Tsundere."

Lu Yu rested his chin and thought for a moment. To be honest, he was a little apprehensive. This game sounded like it had the potential to be a hit.

He tried to remain calm and asked:

"It sounds like a moefied version of Pokemon. Then the design of the moe girls is very important.

Now there are two problems. The first is that if we want to design many different systems and types of moe girls, then the development cycle and workload will be a huge problem.

Second, it's difficult to please everyone. We simply can't determine whether the moe girls we design are the ideal image in the players' minds, and whether they will be popular."

Lu Yu's words actually deliberately exaggerated the difficulty of development in order to dissuade them.

Just make a conventional action game and let me complete the system task. Don't take such big steps!

Wan Xiaotong listened to these words and still confidently put her hands on her hips and smiled:

"The oracle of the God of Noctis tells me that it is precisely because of all the uncertainty that everything has charm."

Xu Qin translated:

"Miss Wan means that because this game is an open-world single-player game, it will give each player a great degree of freedom. All the moe girls appearing in the game are randomly generated by the system.

When players first enter the game, the program will only release ordinary material components, such as items, creatures, natural elements, and so on.

Players need to use the "Moe God Crystal" in their hands to personally select the things they like and moefy them.

Each moefication process is completely random, which means that, theoretically, no two identical moe girls will be born between different player accounts.

And although this game is a single-player game, it will provide limited social interaction. Players can visit other players' worlds and appreciate the unique moe girls they have cultivated."

After listening to Xu Qin's introduction, the conference room once again fell into a brief silence.

Technical Director Chu Xiong opened his mouth and said:

"To be honest, if we develop according to this model, the risk is indeed very high.

The elves in 'My Leisurely Island Life' were all made in advance.

And all the moe girls in this game are randomly generated using elements from the environment. No one knows what impact the generated things will have on the game system. This is a very big test for the game engine technology, numerical balance, and debugging capabilities.

To be honest, with our company's current R\u0026D strength, doing so will inevitably bring a lot of instability."

Lu Yu was overjoyed after hearing this.

Unstable factors? That's great! What he wanted were unstable factors!

So, he instantly changed his mind and said in a very firm tone:

"I think Wan Xiaotong's plan is very good. Everyone must be brave in innovation!

What era is it? Still making traditional action games?"


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